AU/OCs Idea!

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Linked to the preview I posted earlier :eyes:

It would be based off of Ch. 5 Wrong End 2 ☆4 of Blood Covered, by far one of my favorite Wrong Ends (if not my favorite) of the whole series!

In which, after the main cast dies, they stick around as ghosts. The closed spaces are still broken down/merged, but they're still stuck there. Some of them more aggressive than others, but they don't really interact with each other for their own reasons. Because of this, they're unable to pass on.

My OCs (each with their own pros/cons) get dragged in to HH while the school is stuck in that half-broken down state. However, as close to escape as they may already be, they have no idea how to actually do it. How do they find out?

Appease/help the main cast of course! As thanks for helping them move on, they would give them vital information/items needed to escape so that they wouldn't meet the same fate.

Thinking of this in a gameplay perspective, some are much more aggressive than others. Some will attack you on sight, some will become aggressive under certain circumstances, and others are not aggressive at all.

AU/OCs Idea!-[I][S]Linked to the preview I posted earlier  :eyes: 

[I]It would be based off of Ch. 5 Wrong End 2 ☆4 of Blood Covere

For example, Ayumi died while heavily under the influence of darkening (I personally think that she ended up succumbing to it shortly after killing Naomi and realizing that she was trapped alone and that it was her fault, therefore dying as well).

She would appear more like the spirits in Blood Drive (visibly darkened, but still recognizably herself), and basically be in a permanent aggressive state when triggered. Being caught would result in a near instant Wrong End.

She would have enough awareness left to look for your character when hiding or go into rooms to find them, making her more dangerous than Mayu (instead of not noticing when they get out of range). However, it would be possible to distract, redirect, or temporarily ward her away with items or the ability of a certain character.

Ayumi would be stronger and "smarter", but more easily distracted than Mayu, who would chase you until you left her area unless warded away with items or a character ability. Therefore, Ayumi would be more aggressive than Mayu in a sense.

Morishige wouldn't attack on sight, it would be possible to speak to his him to try and appease him, but make a severe mistake (i.e., give him a certain item, for example), it would lead to an instant Wrong End. He's not as easy to reason with as Satoshi or Naomi due to his state of mind when he died, making him more aggressive than both of them.

Ms. Yui, Seiko, Yuka, and Yoshiki (despite him being under the effects of the darkening) wouldn't be a threat at all, and would be unable to be provoked into being so.

Also, certain characters would have an easier time reasoning with certain spirits (a younger character would have an easier time speaking to Yuka due to what happened with Kizami, while an older one might have an easier time with Ms. Yui or Yoshiki, for example).

It's just a concept right now, and I'm still fleshing it out, but what do you all think?

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